In the UGT you can bind symbols to objects, which allows the symbol to display the condition of the bound object. Refer to each symbol section for details about which object type can be bound to each symbol.
To speed up the binding process, select one item or several items (using the Shift or Control key) in the navigation tree and then drag and drop a symbol into the graphic workspace. The symbol automatically binds to the item or items selected in the tree.
To bind graphics in Edit Mode, see Binding Symbols to Objects in Edit Mode.
For information on drag and drop binding shortcuts, see Drag and Drop Shortcuts.