What is the Preview panel?
You can preview supported graphics, including legacy graphics with the Preview panel. When you select equipment, a space, a network object, or an equipment definition, the Preview panel displays the first graphic in the Graphics List. Click a graphic in the Graphics List to view a preview of the graphic.
You can access the Graphics Editor from the Preview panel only. The pencil icon appears in the upper-right corner of the Preview panel for all Metasys UI graphics. You can change the name of an existing Metasys UI graphic from the Preview panel as well.
- site objects
- servers
- engines at Release 12.0 or later
- objects with Intrinsic Alarming Defined set to True
How do I work with the Preview panel?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces, Equipment Definitions, or Network from the list and then select the required item.
- Select a graphic from the Graphics List. The graphic displays in the Preview panel.
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces, Equipment Definitions, or Network from the list and then select the required item.
- Select a Metasys UI graphic from the Graphics List. The graphic displays in the Preview panel.
- Click the pencil icon. The graphic opens in the Graphic Editor. For more information on working with the Graphics Editor, see Graphics Editor.
What are the restrictions or viewing limitations of the preview in the Preview panel?
Some legacy graphics may not display correctly in the Preview panel. For example, AGA graphics do not display in the Preview panel. Instead, a message displays, stating that the graphic is not supported. Some symbols within legacy graphics may not display either. The Room Control Module (RCM) symbol in Graphics+ graphics does not display in the preview. To view an RCM in a Graphics+ graphic, you must view the graphic in the Graphics widget.
You can associate supported objects with legacy graphics in the Detail widget.
How do I change the name of a Metasys UI graphic?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces, Equipment Definitions, or Network from the list and then select the required item.
- Select a Metasys UI graphic from the Graphics List. The graphic displays in the Preview panel.
- Click on the name of the Metasys UI graphic. The edit name field appears.
- Enter a name in the
Name field. Note: The following are invalid characters for a graphic name: <, >, :, ", /, \, ?, *, |, @, #, . (period), and , (comma).
- Click the check mark to accept the changes, or click X to cancel the changes.
How do I view or change the items assigned to graphics?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces, Equipment Definitions, or Network from the list and then select the required item.
- Select a graphic from the Graphics List. The graphic displays in the Preview panel.
- Click VIEW & ASSIGN.
- In the Assign Graphic window, select one or more
items and click the right arrow button to add items assigned to the graphic.
Select one or more items and click the left arrow button to remove items
assigned to the graphic. Note: If the item already has a graphic assigned to it, you see a red graphic icon next to the selected item with a warning that the assignment gets replaced when you save.
- Click SAVE. Or click CANCEL to cancel your changes.
How do I assign a supported graphic to a piece of equipment, a space, or a network object?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces from the list.
- Select Unassigned Graphics.
- Select a graphic from the Graphics List. The graphic displays in the Preview panel.
- Click ASSIGN & EDIT.
- In the Assign Graphic window, select a piece of equipment, a space, or a network object.
- Click the right arrow button to add items assigned to a graphic. Click the left arrow button to remove items assigned to the graphic.
- Click SAVE. Or click CANCEL to cancel your changes.
How do I assign an Equipment Definition to a piece of equipment or a space?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment & Spaces from the list.
- Select Unassigned Graphics.
- Select a graphic from the Graphics List. The graphic displays in the Preview panel.
- Click ASSIGN & EDIT.
- In the Assign Graphic window, select the Equipment Definitions tab. This tab shows all equipment definitions that have no assigned graphic.
- Select equipment
definitions and click the right arrow button to assign them to the graphic.
Click the left arrow button to remove equipment definitions assigned to the
graphic. Note: When you select the Equipment & Spaces tab, the Equipment Definition you assigned appears in the Assigned To area of the window. You can select and move further equipment and spaces with the equipment & spaces tree.
- Click SAVE. Or click CANCEL to cancel your changes.
How do I view or change the items assigned to Equipment Definitions?
- Click the Graphics tab in the upper-left corner of the sidebar.
- Select Equipment Definitions from the list.
- Select a graphic from the Graphics List. The graphic displays in the Preview panel.
- Click VIEW & ASSIGN.
- Verify the equipment definitions assigned to the graphic in the Assigned To area of the window.
- Click the right arrow button to add
equipment definitions assigned to the graphic. Click the left arrow button
to remove equipment definitions assigned to the graphic. Note:
- If you dissociate a graphic from all equipment definitions, the graphic becomes available in the Unassigned graphics folder.
- If you dissociate a graphic from a definition, the graphic is removed from all the equipment within that definition.
- Click SAVE. Or click CANCEL to cancel your changes.
What is a Graphic Alias and how do I configure the Graphic Alias for an object?
A Graphic Alias indicates a portion of the graphic’s item reference, up to and including the name of the folder containing this object or the controller containing this point. This means that the points of the object that you select as Graphic Alias are used to resolve the matching points in your graphic automatically and you do not have to perform explicit bindings.
- Open the Graphics Manager and select the required object.
- In the Preview panel, go to Graphic Alias, and click Click To Add.
- Click the tree icon to open the Add Item window.
- Select the required item.
- Click OK.
- Click the check mark to save your changes.